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Lunar Lander (2026) (NewColeco) (Ahoy).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
AHOY-006
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
184 Ahoy! Magazine Programs #006
Description
Choose low, medium or high gravity. A lunar lander starts at the top of a moonscape, drifting right. Hold a button to fire the engine (the flame grows after a moment) and push left or right to change sideways speed. Land gently with both feet on a pad: the valley pad between a hill and a mountain scores 100, and the narrow ledge on the mountain's flank scores 500. Anything too fast, too sideways, or on a slope or wall is a crash. Land on both pads and the valley floor opens into a cave of shafts and caverns, ending at a 1000-point pad that refuels the lander. The game ends when the fuel runs out.
Controls: Either controller; a button fires the engine, the stick left and right pushes sideways.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, April 1984, page 35: original Commodore 64 program by Anthony Wood. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Either controller; a button fires the engine, the stick left and right pushes sideways.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, April 1984, page 35: original Commodore 64 program by Anthony Wood. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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