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Prisonball

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Arcade

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1-2 Players
Publisher Catalog #: COMPUTE-098
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 96 COMPUTE! Magazine Programs #098

Description

Each player has two paddles on their own side, with five brick walls down the middle and three balls in play. A ball you hit takes your colour and scores for you on every brick it knocks out: 30 at the centre wall, 20 next to it and 10 at the outer two. You can only hit balls coming toward you, and a wall knocked out is rebuilt at once, so balls can be trapped between walls.

Controls: Up and down move your two paddles together; the button starts.

ColecoVision version credited in the ROM to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagining built on the article, not a line-by-line port. From COMPUTE! magazine, October 1986, pages 38: original program by John Scarborough; Commodore 64 by Kevin Mykytyn, Apple II by Tim Victor. Published for Atari, Commodore 64, Apple II. This is a modern homebrew adaptation, not a commercial Coleco release.

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