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Animal Match

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Puzzle

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-035
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #035

Description

A memory game. A board of 36 keys, laid out like a typewriter keyboard, hides 18 animals, each twice, dealt at random. Pick a key and its animal and name appear in the first box; pick another for the second box. When both keys hide the same animal the pair is taken off the board; otherwise the keys close again. In KEYS ONLY any matching pair counts. In KEYS AND SHAPES the pair must also be the animal shown in the FIND box, which changes on a timer through all 18 animals in a fixed order, from the snail to the ladybug, faster with every pair found; each full round of the 18 adds one to CYCLE. The game ends when all 18 pairs are found, and a lower CYCLE is better.

Controls: Use either joystick. Move the yellow frame over the keys and press the left button to pick one. On the title the stick chooses and a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, December 1987: original Commodore 64 program (no author named in the issue). This is a modern homebrew adaptation, not a commercial Coleco release.

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