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Apple Willie

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Arcade

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-037
Box Type: ROM Only
ROM Size: 24KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #037

Description

Willie walks left through a walled garden at night, picking up apples. Birds swoop in from the left, some flying high and some low, and a worm crawls along the path; touching any of them costs a life. Duck under the high birds, and jump over the low birds and the worm. Apples lie still on the path: walk into them to pick them up, at 10 points each. Willie stays in place while the garden scrolls past as he walks, and standing still is no defence, since every creature comes to him. You have three lives, and after a lost life the round starts again with your score kept.

Controls: Use controller 1 or 2. Push left to walk, down to duck, and press either button to jump; held down, it jumps again on landing. On the title, up and down choose and a button chooses.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, April 1990: original Commodore 64 program (no author named in the issue). A program from the April 1990 Gazette disk (machine language with a BASIC loader). This is a modern homebrew adaptation, not a commercial Coleco release.

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