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Backgammon

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Strategy

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-054
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #054

Description

Backgammon against the computer. You play white and move from point 24 at the top right round to point 1 at the bottom right, bearing off into the tray; the computer plays black the other way. Each turn the side to play rolls two dice, and doubles give four moves. A point holding two or more of the other side's checkers is closed; a single checker, a blot, can be hit and sent to the bar, and it must come back in before anything else moves. Once all your checkers are on points 1 to 6 you can bear them off. A turn passes by itself when you have no legal move. First to bear off all fifteen wins. Pip counts and games won are shown on the wooden board.

Controls: Use either controller. The stick moves the cursor between checkers that can move; the left button picks one, the stick chooses where it goes and the left button moves it, and the right button puts it back. On the title, up and down choose and a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, November 1985: original Commodore 64 program (no author named in the issue). Printed for both the Commodore 64 and VIC-20; the two listings are the same. This is a modern homebrew adaptation, not a commercial Coleco release.

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