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056 - Barrier Battle - by Heath Lawrence - COMPUTE! - March 1984.rom
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Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
NewColeco/Amy Purple (Bienvenu)
Release Year:
2026
Category:
Homebrew
Players:
1-2 Players
Publisher Catalog #:
COMPUTE-056
Box Type:
ROM Only
ROM Size:
8KB ROM
Controls:
Standard Controller
Features:
96 COMPUTE! Magazine Programs #056
Description
Each player trails a growing barrier and tries to cut off the other, and whoever hits a side or any barrier loses. The trigger leaves a hole in your own barrier, five times per game, which becomes precious as escape routes close. The article advises claiming a large part of the field early. The winner jumps for joy in the centre of the screen, and one player can face the computer.
Controls: Each player has a joystick; fire leaves a hole.
ColecoVision version credited in the project source to Amy Bienvenu, 2026: a port of the published listing. From COMPUTE! magazine, March 1984, pages 80-88: original program by Heath Lawrence; VIC-20 translation by Jeff Hamdani. Published for Commodore 64, VIC-20, TRS-80 Color Computer, Atari, Apple. This is a modern homebrew adaptation, not a commercial Coleco release. Amy Studio's project documentation acknowledges AI assistance in its development tools and example cleanup; no AI credit specific to this title was found.
Controls: Each player has a joystick; fire leaves a hole.
ColecoVision version credited in the project source to Amy Bienvenu, 2026: a port of the published listing. From COMPUTE! magazine, March 1984, pages 80-88: original program by Heath Lawrence; VIC-20 translation by Jeff Hamdani. Published for Commodore 64, VIC-20, TRS-80 Color Computer, Atari, Apple. This is a modern homebrew adaptation, not a commercial Coleco release. Amy Studio's project documentation acknowledges AI assistance in its development tools and example cleanup; no AI credit specific to this title was found.
Screenshots (4)
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