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Brusher

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Arcade

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-060
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #060

Description

A paint brush runs along the lines of a grid of 9 by 10 boxes, painting every line it passes. It keeps going until it reaches an edge and turns only at a crossing, though you can reverse it at any time. A box whose four sides are painted fills with colour and scores 10 points times the level. Fill all 90 boxes to reach the next level, where the colours change. Blobs chase the brush, and touching one costs a brush. You have three brushes, with one more every fourth level. Once per brush, the button throws a splash: the blobs vanish for three seconds and come back in the corners. On the fastest levels a paint can wanders from crossing to crossing, and picking it up sends the blobs away too. The high score is kept.

Controls: Use either controller. The stick steers the brush and a side button throws the splash. On the title, up and down choose and a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, April 1989: original Commodore 128 program by Leonard Morris. A Commodore 128 program. This is a modern homebrew adaptation, not a commercial Coleco release.

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