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Bump 'n Run (2026) (NewColeco) (Gazette).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1-2 Players
Publisher Catalog #:
GAZETTE-061
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #061
Description
Two bumper cars, PURPLE and YELLOW, share a rink with one ball. Drive over the free ball to take it, then press the button to shoot it: it leaves with your car's speed and direction, and your car stops dead. The ball never slows down; it bounces off the padded rails until someone takes it, and the shooter cannot take it back until it has bounced once. Bump the other car to swap speeds with it, and if either of you holds the ball, it changes hands. Your car speeds up while you push the stick and slows when you let go. Shoot the ball into the far net (PURPLE scores on the right, YELLOW on the left). The first to 15 goals wins. Two people can play, or one against a computer YELLOW.
Controls: Controller 1 drives PURPLE and controller 2 drives YELLOW; in a one-player game either controller drives PURPLE. The stick accelerates and a button shoots. On the title, up and down choose and a button selects.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, November 1986: original Commodore 64 program (no author named in the issue). The header cites the Gazette disk for November 1986. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Controller 1 drives PURPLE and controller 2 drives YELLOW; in a one-player game either controller drives PURPLE. The stick accelerates and a button shoots. On the title, up and down choose and a button selects.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, November 1986: original Commodore 64 program (no author named in the issue). The header cites the Gazette disk for November 1986. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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