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Chomper

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Arcade

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-069
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #069

Description

Gems and jinxes lie scattered over an open field that wraps round at all four edges. Steer the chomper in eight directions to eat gems for 150 points each and keep clear of the sour-faced jinxes, which cost 450, though the score never drops below zero. Robot droids walk straight at you, eating whatever they cross; a droid that reaches you ends the game, and so does the clock running out. Press the button to scatter 70 more gems and jinxes over the field, at a cost of three seconds. Every 3000 points the clock gains extra time, though less each time. Reach 54768 points and you are one of the few to win at CHOMPER. Choose one to seven droids and EASY or HARD speed. The high score is kept.

Controls: Use controller 1 or 2. The stick moves the chomper, diagonals too, and either button scatters more gems and jinxes. On the title, up and down choose a line, left and right change it, and a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, January 1985: original Commodore 64 program (no author named in the issue). The 64 version was machine language; a VIC-20 version in BASIC was on the same disk. This is a modern homebrew adaptation, not a commercial Coleco release.

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