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Chopper 1

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Shooter

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-072
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #072

Description

An alien saucer that cannot be harmed patrols over a city at night, letting plasma bombs fall, a hundred a wave. Fly your chopper and shoot the bombs with its pulse laser, which fires the way the chopper faces; each bomb scores 10. A bomb that reaches the glowing force dome burns a hole in it, and one that falls through a hole hits the city, which sinks a storey. Six hits destroy the city: no bonus, and the wave starts again. Stop the whole wave and the city is saved, scoring 100 for every storey left, and the next wave is faster. A bomb or the saucer wrecks the chopper; the pilot bails out, and while parachutes are left a new chopper comes. After the third the game is over.

Controls: Use controller 1 or 2. The stick flies the chopper, which turns to face left or right, and either button fires. On the title, up and down choose a line, left and right choose the wave, and a button selects.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, August 1986: original Commodore 64 program by Mike Sedore. This is a modern homebrew adaptation, not a commercial Coleco release.

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