Box Art
ROM Download
Download ROM
Connect'em (2026) (NewColeco) (Gazette).rom
🎮 Play Online
MUST MAP KEYS ON FIRST PLAY
Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1-2 Players
Publisher Catalog #:
GAZETTE-086
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #086
Description
A game of dots and boxes on a peg board. Two players take turns joining two neighbouring pegs, across or down, with a rail in their own colour: choose a peg, then the peg next to it. Whoever puts the fourth side on a box claims it, and the box shows an emblem in that player's colour; claiming a box means you must play again. When every box is claimed, the player with more boxes wins, and an equal count is a tie. Play on the regular board of 77 boxes or the mini board of 42. Either player may be the computer, or both, and the computer never gives away a third side while it can help it. A scoreboard and a clock of the game's time are shown.
Controls: Use either controller. The stick moves the cursor from peg to peg, holding to keep moving; a side button chooses the peg under it, and a button on a neighbouring peg across or down lays the rail. On the title, up and down choose a line, left, right or a button change it, and a button on START GAME or CREDITS goes there.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, January 1987: original Commodore 64 program (no author named in the issue). Printed for the Commodore 64 and 128. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Use either controller. The stick moves the cursor from peg to peg, holding to keep moving; a side button chooses the peg under it, and a button on a neighbouring peg across or down lays the rail. On the title, up and down choose a line, left, right or a button change it, and a button on START GAME or CREDITS goes there.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, January 1987: original Commodore 64 program (no author named in the issue). Printed for the Commodore 64 and 128. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (2)
Screenshot 1
Screenshot 2
