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Crunchman (2026) (NewColeco) (Ahoy).rom
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Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
AHOY-108
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
184 Ahoy! Magazine Programs #108
Description
Crunchman, a cookie-cruncher with big teeth, starts in the middle of a maze of narrow corridors full of crumbs. Four Goos, teardrops of goo, start on the cookies in the four corners and wander the maze; they do not chase him but wander at random. Crunchman moves only while the stick is held. Each crumb is worth 2 points. Eating a cookie speeds him up and makes the Goos edible for eight seconds, worth 30, 60, 120 and 240 for each one eaten; an eaten Goo comes back to the middle later. Once most crumbs are gone, the bonus box at the top opens with a cupcake or a cake on later levels. Clear every crumb to reach the next level, where the Goos get faster. Touching a Goo without power costs one of three lives.
Controls: Either controller: the joystick moves Crunchman. On the title, up and down choose and a button starts.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! No. 38, February 1987, page 29: original Commodore 64 program by Roy D. Lewis. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Either controller: the joystick moves Crunchman. On the title, up and down choose and a button starts.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! No. 38, February 1987, page 29: original Commodore 64 program by Roy D. Lewis. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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