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Cut-Off!

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Action

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1-2 Players
Publisher Catalog #: GAZETTE-078
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #078

Description

Two players each steer a line that never stops growing. Blue starts moving right and red moving left, facing each other across the arena. Turn with the stick in any of the four directions, but turning straight back runs into your own trail. Run into a wall, any trail, your own included, or the other head and you crash: the other player scores the round's step count and you lose one of your ten lives. A head-on crash, with both lines moving straight at each other, scores for both and costs both a life. The game ends when a player has no lives left, and the higher score is named the winner. Pick a skill from 0 to 9 before the game. Two people can play, or one against the computer's red line.

Controls: Controller 1 steers blue and controller 2 steers red; in a one-player game the computer steers red. Either button pauses. On the title, left and right pick 1 or 2 players, up and down the skill, and a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, March 1984: original Commodore 64 program (no author named in the issue). Printed for both the Commodore 64 and VIC-20 in machine language; the two agree on every rule. This is a modern homebrew adaptation, not a commercial Coleco release.

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