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Delta War (2026) (NewColeco) (Gazette).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1-2 Players
Publisher Catalog #:
GAZETTE-089
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #089
Description
Two delta-wing fighters, red and blue, duel in a framed starfield arena until the clock runs out. Turn with the stick, push up to thrust, press the button to fire, with up to three fireballs in flight, and pull down to jump through hyperspace. A fighter hit by a fireball, its own included, by the other fighter, or by the star or black hole in the centre blows up, and the other pilot scores one; two fighters that collide both blow up and nobody scores. Then a new round starts. Before the game, choose bouncing or open edges, an empty centre, a black hole or a star pulling at the ships, fireball range, one to nine minutes, and hyperspace on or off. The highest score wins. Play a friend or the computer.
Controls: Controller 1 flies the red ship and controller 2 the blue ship, or the computer does. Push left or right to turn, up to thrust and down to jump through hyperspace; either button fires. On the title, up and down choose a line, left and right or the button change it, and the button on START plays.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, January 1988: original Commodore 64 program (no author named in the issue). This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Controller 1 flies the red ship and controller 2 the blue ship, or the computer does. Push left or right to turn, up to thrust and down to jump through hyperspace; either button fires. On the title, up and down choose a line, left and right or the button change it, and the button on START plays.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, January 1988: original Commodore 64 program (no author named in the issue). This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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Screenshot 4
