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066 - Devastator - by David R. Arnold - COMPUTE! - August 1984.rom
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Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
NewColeco/Amy Purple (Bienvenu)
Release Year:
2026
Category:
Homebrew
Players:
1 Player
Publisher Catalog #:
COMPUTE-066
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
96 COMPUTE! Magazine Programs #066
Description
A colossal alien vessel is closing on Earth, and its guardian ships must fall first. Destroy at least ten in about thirty seconds so your comrades can attack the giant; fail, and the Devastator fires on Earth. As on the TI, there is no fire button, since a guardian blows up as soon as your crosshair covers it. Level two uses small sprites that demand a steadier hand.
Controls: The stick moves the crosshair.
ColecoVision version credited in the project source to Amy Bienvenu, 2026: a port of the published listing. From COMPUTE! magazine, August 1984, pages 8: original program by David R. Arnold; TI-99/4A version by Patrick Parrish. Published for VIC-20, Commodore 64, TRS-80 Color Computer, TI-99/4A, Apple II, IBM PC/PCjr. This is a modern homebrew adaptation, not a commercial Coleco release. Amy Studio's project documentation acknowledges AI assistance in its development tools and example cleanup; no AI credit specific to this title was found.
Controls: The stick moves the crosshair.
ColecoVision version credited in the project source to Amy Bienvenu, 2026: a port of the published listing. From COMPUTE! magazine, August 1984, pages 8: original program by David R. Arnold; TI-99/4A version by Patrick Parrish. Published for VIC-20, Commodore 64, TRS-80 Color Computer, TI-99/4A, Apple II, IBM PC/PCjr. This is a modern homebrew adaptation, not a commercial Coleco release. Amy Studio's project documentation acknowledges AI assistance in its development tools and example cleanup; no AI credit specific to this title was found.
Screenshots (4)
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