Box Art
Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
AHOY-15
Box Type:
ROM Only
Controls:
Standard Controller
Features:
37 Ahoy! Magazine Programs #15
Description
Skull Castle's poster promises "TONIGHT ONLY - SEE THE DANCING SKELETTES!", and the people trapped inside call for help. Start at the bottom left of a stone room with four men and find four keys to unlock their doors before the clock runs out. A red key waits on the far side; touch nothing else. Skull chasers patrol the four walls, skeletons pace across the room, and skelettes, skull-like creatures each in its own colour, bob up and down. The rugs are safe. Get caught and the skelettes sprout arms and legs and dance while you lose a man. Four keys bring a time bonus and a faster castle.
Controls: The stick walks in eight directions. The button starts and plays again; on the title, left and right choose START or CREDITS.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From Ahoy! magazine, July 1986: original Commodore 64 program by James C. Hilty. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: The stick walks in eight directions. The button starts and plays again; on the title, left and right choose START or CREDITS.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From Ahoy! magazine, July 1986: original Commodore 64 program by James C. Hilty. This is a modern homebrew adaptation, not a commercial Coleco release.
