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Going Up (2026) (NewColeco) (Gazette).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
GAZETTE-101
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #101
Description
A worker has to cross the four floors of a tower made entirely of open lift shafts. Seven lift cars run up and down their shafts without stopping, each at its own speed. Walk floor 1 from right to left, ride the landing's platform up, walk floor 2 from left to right, and so on; after floor 4 the platform carries you off the roof. The landings are safe, but a car that touches the worker in a shaft knocks him flat and he starts that floor again. Each floor is worth 100 points and the bonus clock, counting down from 1000, is added at the end of a level; if it reaches zero the game ends at once. You have five men, with extras at levels 5, 10 and 15, and the cars speed up every level.
Controls: Use controller 1 or 2. The stick walks the worker left and right. On the title, push up and down to choose and press a button to select.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, June 1987: original Commodore 64 program (no author named in the issue). Taken from the issue's disk (machine-language program). This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Use controller 1 or 2. The stick walks the worker left and right. On the title, push up and down to choose and press a button to select.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, June 1987: original Commodore 64 program (no author named in the issue). Taken from the issue's disk (machine-language program). This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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