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great-canadian-mystery-v5-aggressive.rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Amy Studio/Amy Purple (Bienvenu) & Claude (Anthropic)
Release Year:
2026
Category:
AI
Players:
1 Player
Box Type:
ROM Only
ROM Size:
32KB ROM
Controls:
Standard Controller
Description
Tonight on the show: a new mystery somewhere in Canada, such as a brass lighthouse lens taken from a museum, and a deadline to find out who is behind it. Follow the trail across 11 Canadian destinations. At each stop, choose among three places to investigate and talk to the witnesses there. A witness with a useful hint costs two hours, one without costs one, and the lead you get rules out the wrong trips. Travel to the right destination costs three hours, and a wrong trip four, for the round trip, though you keep your clues. Collect the clues that single out one of six fictional suspects, file your alert and name the right person before time runs out. The atlas, the dossier and the menus are free.
There are 32 cases, each a three-leg route with its own suspect and clues, and a new episode never repeats the last one; RETRY CASE plays the same case again. On HARD, every witness costs two hours and a wrong trip five, with the same cases and deadlines. A solved case scores 1,000 plus 25 for every hour left; you can also run out of time, accuse the wrong person, or forget to file the alert.
Controls: either controller. The joystick moves up and down the menus, button 1 chooses and button 2 goes back. No keypad is needed.
An original game designed by Amy for Amy Studio and programmed in Amy, the language by Amy Bienvenu, by Claude (an AI made by Anthropic), 2026, with the title theme by Amy. This is a modern homebrew release, not a commercial Coleco release.
There are 32 cases, each a three-leg route with its own suspect and clues, and a new episode never repeats the last one; RETRY CASE plays the same case again. On HARD, every witness costs two hours and a wrong trip five, with the same cases and deadlines. A solved case scores 1,000 plus 25 for every hour left; you can also run out of time, accuse the wrong person, or forget to file the alert.
Controls: either controller. The joystick moves up and down the menus, button 1 chooses and button 2 goes back. No keypad is needed.
An original game designed by Amy for Amy Studio and programmed in Amy, the language by Amy Bienvenu, by Claude (an AI made by Anthropic), 2026, with the title theme by Amy. This is a modern homebrew release, not a commercial Coleco release.
Screenshots (4)
Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
