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Guerilla

NewColeco/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Shooter

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Game Information

Publisher: NewColeco/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: AHOY-169
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 184 Ahoy! Magazine Programs #169

Description

You hold the top of a fortress wall above a jungle. Raiders with rocket tubes rise behind seven rocks; move your sight onto one and fire before his time runs out, because a raider left alone fires a rocket into the wall and slips away. The wall can take 103 rockets, and you have four crates of 50 rounds, with a crate coming back each time the level rises. Every raider you hit makes them appear more often and fire sooner, and the level goes up after 18, 34 and 48 hits, raising the points for each one. Shoot 150 raiders and the fortress is saved; lose the wall or run out of rounds and it falls.

Controls: Either controller. The stick moves the sight and either side button shoots, one shot per press. On the title, up and down choose and a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! No. 55, July 1988, page 16: original Commodore 64 program by Cleveland M. Blakemore. This is a modern homebrew adaptation, not a commercial Coleco release.

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