Box Art
Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1-2 Players
Publisher Catalog #:
AHOY-30
Box Type:
ROM Only
Controls:
Standard Controller
Features:
37 Ahoy! Magazine Programs #30
Description
Basketball meets computer pong in a gym seen from the side. Two hoops with nets hang on backboards at each end, under a scoreboard of lamps. Each player is a dome that slides along the floor in his own half, red on the left and yellow on the right. The orange ball falls and bounces off walls, ceiling, backboards and floor, and never stops; a dome sends it back up, at an angle set by where it strikes, flat and fast off the edge or steep off the middle. A ball dropping into a net scores one point. First to 21 wins, against a friend or a computer opponent at six levels.
Controls: The stick slides the dome (red: either joystick for one player, joystick 1 for two; yellow: joystick 2).
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, September 1987, page 18: original Commodore 64 program by Tony Brantner. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: The stick slides the dome (red: either joystick for one player, joystick 1 for two; yellow: joystick 2).
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, September 1987, page 18: original Commodore 64 program by Tony Brantner. This is a modern homebrew adaptation, not a commercial Coleco release.
