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Kicker (2026) (NewColeco) (Gazette).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1-2 Players
Publisher Catalog #:
GAZETTE-120
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #120
Description
Table soccer, seen from above, with steel rods and round men in red and blue. Each side has three rods of three men. Hold the stick up, centred or down to take your top, middle or bottom rod, and push left and right to slide it. Press the button and that rod's men swing; a ball they touch early in the swing is kicked towards the other goal, while the men of rods that are not swinging let the ball pass through. Blue kicks down and scores in the bottom goal, red kicks up and scores at the top, and a goal lights the net. The first to 9 goals wins. One player can take on the computer at EASY, NORMAL or HARD, and the ball speed is chosen on the title.
Controls: In two-player games controller 1 plays blue and controller 2 red; in one-player games controller 1 plays red. Hold the stick up, centred or down to choose a rod, push left and right to slide it, and press either button to kick. On the title, push up and down to choose a line, left and right to change it, and press a button to start.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, February 1986: original Commodore 64 program by John Krause and Mark Tuttle. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: In two-player games controller 1 plays blue and controller 2 red; in one-player games controller 1 plays red. Hold the stick up, centred or down to choose a rod, push left and right to slide it, and press either button to kick. On the title, push up and down to choose a line, left and right to change it, and press a button to start.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, February 1986: original Commodore 64 program by John Krause and Mark Tuttle. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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Screenshot 4
