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Letter Attack!

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Educational

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-107
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #107

Description

A letter-recognition game. One letter at a time drops down a brick chute; before it falls, a counter runs through the alphabet and stops on it. Turn your dial to the same letter and press the button to shoot it before it reaches the floor. The higher you catch it, the better your time. A wrong shot freezes the dial for a moment, and a third wrong shot loses the letter; a letter that reaches the floor is simply lost. Choose a difficulty level from 1 to 9, which sets the speed of the fall, and how many letters to play, from 10 to 90. At the end you see your score, high score, highest possible score, an efficiency rating and an average time, where 1 is good and 22 is bad.

Controls: Use either controller. The stick turns the dial, left and right one letter and up and down five, and either button shoots. On the title, push up and down to choose and left and right to set the level or the number of letters; a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, December 1984: original Commodore 64 program (no author named in the issue). A second build of the same program as #123 (identical source). This is a modern homebrew adaptation, not a commercial Coleco release.

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