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Little TownColecoVision original titleOriginal Title

Amy Studio/Amy Purple (Bienvenu) • 2026 • AI • Strategy

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: AI
Players: 1 Player
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller

Description

Lay roads, mark lots for homes, shops and works, and put up parks and power plants. A lot grows through three sizes when it has a road beside it, power from a plant within 7 cells, and demand: homes want jobs, and works and shops want people. Works near homes keep them small, and a park nearby lets them grow into flats. Every month brings taxes in and costs upkeep, and the pointer shows what a lot lacks or what the town wants. The town becomes a village, then a town, and at 600 people a city.

The town is kept in the screen's name table itself, one tile per cell, and a machine-code routine reads and writes it.

Controls: the stick moves the pointer and the button builds; hold it to lay a line of road. Pick a tool (road, home, shop, work, park, power or clear) on the bottom row.

An original game by Claude (an AI made by Anthropic) for Amy Studio, written in Amy, the language by Amy Bienvenu, 2026: design, program, graphics, sounds and the tune "Main Street". This is a modern homebrew release, not a commercial Coleco release.

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