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Maze-Mania

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Arcade

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1-2 Players
Publisher Catalog #: GAZETTE-133
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #133

Description

Cross the maze from the left to the exit in the right wall before the time runs out. The maze has three parts: on the left, pillars with one gap each and bouncers running up and down between them; in the middle, bars with one gap each and bouncers running left and right; and on the right, pillars again with bouncers running up and down. Touch a bouncer, let one run into you or run out of time and you lose a man. Clearing a level scores the time left times the level and gives a man back, up to three. There are ten levels, and everything speeds up as they rise. FADE GAME makes the bouncers fade in and out of sight, and NERVOUS GAME makes the walls shudder. Two players take turns.

Controls: Use either controller. The stick moves, diagonals included. On the title, push up and down to choose, left and right to set the number of players, and press a button to start.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, September 1985: original Commodore 64 program by Mark Tuttle. This is a modern homebrew adaptation, not a commercial Coleco release.

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