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Mosaic (2026) (NewColeco) (Gazette).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1-2 Players
Publisher Catalog #:
GAZETTE-140
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #140
Description
Sixty-four tiles numbered 1 to 64 are in play, and each hand holds ten of them. The goal is to be first to arrange all ten in rising order from left to right. On your turn one tile lies face up in the middle: take it into any of your ten places, and the tile you replace becomes the face-up tile for the next player. Or draw a new tile and either take it or pass. Each tile's colour band climbs with its number, so a hand in order reads as a smooth gradient. When a hand is in order the round ends, and everyone scores 5 points for each tile in the rising run from their first place, 50 for the winner. Seats can be people or the computer. The first to 150 points wins.
Controls: Use either controller. Push left or right to move the arrow under your tiles; the left button takes the face-up tile into the place above the arrow, or presses DRAW or PASS; the right button is DRAW, then PASS. On the title, up and down choose and a button selects, and left or right shows or hides the computer's tiles.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, February 1988: original Commodore 64 program by Jay A. Reeve. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Use either controller. Push left or right to move the arrow under your tiles; the left button takes the face-up tile into the place above the arrow, or presses DRAW or PASS; the right button is DRAW, then PASS. On the title, up and down choose and a button selects, and left or right shows or hides the computer's tiles.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, February 1988: original Commodore 64 program by Jay A. Reeve. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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