Box Art
Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1-2 Players
Publisher Catalog #:
AHOY-23
Box Type:
ROM Only
Controls:
Standard Controller
Features:
37 Ahoy! Magazine Programs #23
Description
A mouse and a cat run across a floor scattered with mousetraps. The mouse wants the cheese; the cat wants the mouse. Once pushed, each animal keeps running until the stick turns it, and it never stops. The mouse scores 10 for reaching the cheese, or when the cat blunders into a trap or a wall; the cat scores 10 for catching the mouse, or when the mouse hits a trap or a wall. After every point the traps are laid out anew. The cheese changes colour just before it jumps somewhere else. Two players share the game, or one plays the mouse against a computer cat, until the clock runs out.
Controls: Two players: controller 1 is the mouse, controller 2 the cat. One player: either controller is the mouse. The stick turns (diagonals are ignored, as on the C64).
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, December 1986: original Commodore 64 program by J.C. Hilty. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Two players: controller 1 is the mouse, controller 2 the cat. One player: either controller is the mouse. The stick turns (diagonals are ignored, as on the C64).
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, December 1986: original Commodore 64 program by J.C. Hilty. This is a modern homebrew adaptation, not a commercial Coleco release.
