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Persuasion

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Strategy

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1-2 Players
Publisher Catalog #: GAZETTE-151
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #151

Description

A two-sided strategy game on a diamond of 30 stones. North and South take turns, North first, each moving one token a single diagonal step. The stone a token lands on changes. A neutral red stone turns green when touched. A touched stone landed on again becomes half yours, and a third landing makes it yours for a point. Landing on a half-claimed stone of the other side undoes it back to touched, and landing on your own full stone returns it to neutral and costs the point. Both tokens may share a stone. First to 16 wins, and 15 all is a tie. A game lasts at most 300 moves, after which the higher score wins. In one-player mode you are North against a computer South.

Controls: Use either controller; in play only diagonal pushes of the stick move the token, one push per move. On the title, up and down choose and a side button selects.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, October 1986: original Commodore 64 program (no author named in the issue). This is a modern homebrew adaptation, not a commercial Coleco release.

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