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Pig in a Poke

NewColeco/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Action

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Game Information

Publisher: NewColeco/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: AHOY-036
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 184 Ahoy! Magazine Programs #036

Description

A pig trots left and right near the bottom of a muddy pen while rows of wooden fence rise from below, each with gaps in it. Be in a gap when a fence reaches you: a fence that touches the pig pushes it upward, and a pig standing on a fence rides up with it until it trots off into a gap. Pushed out of the top of the pen, the game is over. Every fence row that comes in scores 100, and every third row carries an apple, worth 50. As a field goes on, the gaps narrow and the rows come closer together. At the end of each field the height the pig has kept scores 10 a notch. Three fields follow, each faster than the last; finish the third to win.

Controls: The stick moves the pig left and right. On the title, up and down choose and a button starts. Either controller works.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! No. 21, September 1985: original Commodore 64 program by Orson Scott Card. The example game of Card's article "Rockets, Boats, & Pigs in Pokes" in his column Creating Your Own Games on the VIC and 64. This is a modern homebrew adaptation, not a commercial Coleco release.

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