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Powerball

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Arcade

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-160
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #160

Description

A breakout game with extras. Knock out every grey and green brick on the screen with the ball; steel walls never break. Green bricks break at once, while a hit on a grey or coloured brick changes its colour, often to green. A broken green brick often drops a capsule, and catching it with the paddle gives a power: slow ball, catch, long paddle, three balls, fire shots, next screen, an extra paddle, or the powerball, which ploughs through every brick and steel wall. A new capsule ends the last one. Three drones drift down and roam, and anything that touches one destroys it. Lose every ball and you lose a paddle; you start with four. The ball speeds up over time, and ten screens repeat at higher speed.

Controls: Use controller 1 or 2. The stick moves the paddle left and right, a button serves a held ball and fires shots, and the right button pauses. On the title a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, May 1987: original Commodore 64 program (no author named in the issue). This is a modern homebrew adaptation, not a commercial Coleco release.

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