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Props

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Action

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-162
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #162

Description

You are a pigeon lost in a sky full of whirling propellers. Your mate waits on a perch in a coop at one edge of the screen. Fly across, past eight propellers that rise and fall in their columns, and land beside your mate; then a new coop opens on the other side. If you are too slow, your mate moves to the other coop. Getting home scores points, and a propeller hit costs points and stuns you for a moment. Higher skills make the propellers faster, and skill 6 brings sudden gusts. Each level has a 99-second daylight clock and asks for 80 points, and passing skill 6 wins. The clock running out ends the game.

Controls: Use either controller. The stick flies the pigeon in eight directions. On the title, up and down choose a line, left and right change the skill, and a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, May 1984: original Commodore 64 program (no author named in the issue). This is a modern homebrew adaptation, not a commercial Coleco release.

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