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Pudding Mountain Miner

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Arcade

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-163
Box Type: ROM Only
ROM Size: 8KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #163

Description

A miner's airship crosses the sky from left to right, over and over, at a new height each pass. Below lies Pudding Mountain: columns of pudding of different heights, each topped with a cream crust, on a bedrock floor, with one green target buried in the bedrock. Press the button to drop a bomb. A bomb falls until it hits pudding and blows away that one cell, so dig a shaft down to the target and drop a bomb through it. A bomb that reaches the bedrock anywhere else is a miss and costs a ship. A game is nine levels with three ships, and the ship speeds up each level. Each target scores more for fewer bombs used.

Controls: Use either controller; the button drops a bomb, one at a time.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, April 1985: original Commodore 64 program (no author named in the issue). A 17-line BASIC program from the Horizons column; one listing for the Commodore 64 and VIC-20. This is a modern homebrew adaptation, not a commercial Coleco release.

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