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Race Ace

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Racing

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-171
Box Type: ROM Only
ROM Size: 24KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #171

Description

Drive up a winding three-lane road against the clock. Push up to go faster and down to slow; a button brakes and the stick steers. Driving onto the kerb slows you down, and running off it or hitting another car is a crash. The time bar runs down steadily, and every crash costs a piece of it. The road passes through seven stretches: day, desert, day, night, where only the lane lines and other cars' tail lights show, day, ice, where the car slides, and day again. Then comes a checkpoint line. Crossing it pays 100 points for every piece of time left and fills the bar again, but the next lap's clock runs faster. You also score a point every four rows. The game ends when the time bar is empty.

Controls: Use the joystick. Push up to go faster, down to go slower and left or right to steer; either side button brakes. In the menus, up and down choose and a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, May 1990: original Commodore 64 program by Mike Sedore. This is a modern homebrew adaptation, not a commercial Coleco release.

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