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108 - Rememory - by CHARLES HARBERT - COMPUTE! - May 1987.rom
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Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
AI
Players:
1-2 Players
Publisher Catalog #:
COMPUTE-108
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
96 COMPUTE! Magazine Programs #108
Description
Memory on a large scale: 54 boxes hide 27 shapes, each hidden twice. A turn opens two boxes, and a match stays shown and earns another go. Set the number of matches needed, from 1 to 27, and an optional time limit for each move. Alone, you aim for the fewest turns; with two players, the most matches wins.
Controls: The stick moves the frame; the left button turns a box over.
ColecoVision version credited in the ROM to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From COMPUTE! magazine, May 1987, pages 38-44: original program by Charles Harbert. Published for Commodore 64, Amiga, IBM PC/PCjr, Apple II, Atari. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: The stick moves the frame; the left button turns a box over.
ColecoVision version credited in the ROM to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From COMPUTE! magazine, May 1987, pages 38-44: original program by Charles Harbert. Published for Commodore 64, Amiga, IBM PC/PCjr, Apple II, Atari. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (5)
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