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Robot Minefield (2026) (NewColeco).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
NewColeco/Amy Purple (Bienvenu)
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
Tim Hartnell's Giant Book of Computer Games
Description
You are trapped in a walled field with twenty mines and four manic robots, all bent on your destruction. The robots come straight at you but cannot see the mines: put a mine between you and them and they will smash into it. Mines are deadly to you too. Robots can merge into one another and split again at the last moment. Wreck all four to win.
The robots move as the book's do: a step toward you each turn, every time when they are above you or to your right, seven times in ten when they are below you or to your left. They move first, then you. The ColecoVision version shows a wrecked robot on its mine (the book showed only the mine, which is still there and still deadly), counts wins and losses, and adds new music (Clockwork March) and sound effects.
Controls: either joystick. The stick moves you one square north, south, east or west. The keypad is not used.
ColecoVision version credited in the source to Amy Bienvenu for Amy Studio, written in Amy, her own language, 2026: an adaptation of a BASIC program from Tim Hartnell's Giant Book of Computer Games (Ballantine Books, 1984; first published by Interface Publications, 1983). This is a modern homebrew adaptation, not a commercial Coleco release.
The robots move as the book's do: a step toward you each turn, every time when they are above you or to your right, seven times in ten when they are below you or to your left. They move first, then you. The ColecoVision version shows a wrecked robot on its mine (the book showed only the mine, which is still there and still deadly), counts wins and losses, and adds new music (Clockwork March) and sound effects.
Controls: either joystick. The stick moves you one square north, south, east or west. The keypad is not used.
ColecoVision version credited in the source to Amy Bienvenu for Amy Studio, written in Amy, her own language, 2026: an adaptation of a BASIC program from Tim Hartnell's Giant Book of Computer Games (Ballantine Books, 1984; first published by Interface Publications, 1983). This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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