Box Art
Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1-2 Players
Publisher Catalog #:
AHOY-37
Box Type:
ROM Only
Controls:
Standard Controller
Features:
37 Ahoy! Magazine Programs #37
Description
Groceries slide down four checkout counters from the right: bananas, cans, cabbages, ketchup bottles and fish. You are the bagger. Walk left and right along a counter and hop up or down to another, and every grocery that reaches your sack is bagged for a point. One that slides off the end of a counter costs one of your three bags and starts the level again. Bag 14 times the level number to finish the level; the groceries come faster every second level. Start at any level from 1 to 25 for a bonus, and play alone or with two players taking turns.
Controls: Joystick only. Left and right walk, up and down hop to another counter, a side button pauses. Player 1 uses controller 1, player 2 controller 2 (one player: either).
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, November 1988: original Commodore 64 program by John Fedor. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Joystick only. Left and right walk, up and down hop to another counter, a side button pauses. Player 1 uses controller 1, player 2 controller 2 (one player: either).
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, November 1988: original Commodore 64 program by John Fedor. This is a modern homebrew adaptation, not a commercial Coleco release.
