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Scrambler (2026) (NewColeco) (Ahoy).rom
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Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
AHOY-121
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
184 Ahoy! Magazine Programs #121
Description
A scaffold of five girders rises over the ground, joined by ladders, with one more ladder leading out at the top. A robot sentry on treads patrols each walkway, changing speed at random, and now and then fires a laser bolt along it. The scrambler starts at the bottom left. Walk the girders, climb the ladders, and jump over robots and bolts; touching either costs a life. A sack of gold lies near one end of every girder, worth 50 points times the level. Climb out the top to reach the next level, where everything moves faster and you gain an extra life. You start with three lives, and standing still is no refuge: the robots keep walking. The high score is kept.
Controls: Either controller: the joystick walks and climbs, and a button jumps. On the title, up and down choose and a button starts.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! No. 40, April 1987, page 31: original Commodore 64 program by Tony Brantner. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Either controller: the joystick walks and climbs, and a button jumps. On the title, up and down choose and a button starts.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! No. 40, April 1987, page 31: original Commodore 64 program by Tony Brantner. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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