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Skeet

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Sports

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-183
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #183

Description

A skeet-shooting game. Four PULL balloons sit at the corners of the field. Move the arrow onto one and press a button, and a clay pigeon flies from a trap house, alternately the right one and the left one. Inside the field the pointer is a gun sight, and you get one shot per pigeon. The pigeon shrinks as it flies away and climbs at one of three angles. SCORE counts hits and OUT OF counts throws. Pull from an upper balloon and hit the pigeon while it is still large, or from a lower one and hit it when it is tiny, for a GREAT SHOT!, spoken aloud. OPTIONS sets 10, 20, 50 or 100 pigeons and three speeds. At the end it shows your hit percentage, then offers PLAY AGAIN or QUIT.

Controls: Use either controller. The stick moves the pointer, faster after a moment, and a side button pulls on a balloon, shoots in the field or chooses OPTIONS, PLAY AGAIN or QUIT. In the options box, up and down choose, left, right or a button change, and a button on OK closes it.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, May 1988, page 57: original Commodore 64 program by Roger M. Pingleton, Jr.. A GEOS desk accessory for the Commodore 64 and 128 from the GEOS column, not a standalone game. This is a modern homebrew adaptation, not a commercial Coleco release.

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