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Snake EscapePC / home computer portPC Port

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Arcade

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-004
Box Type: ROM Only
ROM Size: 8KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #004

Description

A garden is planted with 150 poisonous plants, and your snake starts in the top left corner. Guide it to the escape hole at the bottom right before time runs out. Every move adds a segment in a new colour and scores a point, so the snake grows longer the further it goes. The snake moves only while you hold the stick, but the clock keeps running when you stop. The time allowed depends on the skill level you choose before each snake: 60, 45, 30 or 15 seconds. Reaching the hole earns a bonus that grows with the level. Touching a plant, running into your own body or running out of time costs a snake, and you have three. Leave the right edge and you come back on the left, one row down.

Controls: Use either joystick. The snake moves while the stick is held and stops when you let go, though the clock keeps running; the button answers the menus. The keypad is not used.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, July 1983, page 54: original VIC-20 program by Daryl Biberdorf. This is a modern homebrew adaptation, not a commercial Coleco release.

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