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Space DuelPC / home computer portPC Port

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Shooter

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1-2 Players
Publisher Catalog #: GAZETTE-019
Box Type: ROM Only
ROM Size: 8KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #019

Description

Two spaceships face each other from opposite sides of the screen, moving up and down and firing laser bursts across at each other. A hit is worth 10 points, but every shot costs one, so a hit nets nine and wild firing loses points. The first to the target score wins, chosen before the game as 80 or 500. A hit sets off an explosion and the screen flashes. The ships glide smoothly and move faster the longer you hold the stick. Each ship has one laser burst in flight at a time, and a score never drops below zero. Two players duel each other, or one player flies the left ship against the computer.

Controls: Joystick 1 flies the left ship and joystick 2 the right: up and down move, and the left button fires. With one player the computer flies the right ship. Before a game, up and down choose one or two players, left and right the target score, and the left button starts. The keypad is not used.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, December 1983, page 80: original VIC-20 program by Andy Hayes. Built from the article's rules; the programs were not studied. This is a modern homebrew adaptation, not a commercial Coleco release.

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