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Space Gallery (2026) (NewColeco) (Gazette).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
GAZETTE-190
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #190
Description
In 2023 you man a laser cannon on the launch deck of an orbiting colony. Four frisboids fly the same looping path one behind the other, dropping pellets, at most three at a time. Slide the cannon left and right and fire upward; a shot flies on through what it hits. Each frisboid is worth 5 points, and shooting all four clears the wave. Five waves make a level, followed by a SHOT BONUS of 5 points for each shot under 60 fired in it. A pellet on the cannon costs one of your five cannons and restarts the wave on a new path; you gain one more cannon on reaching level 5. With the HEAT SEEKER option switched on, from level 4 a blue pellet homes in on the cannon. The game ends when the last cannon is lost.
Controls: Use either controller. Push left or right to move the cannon and press either button to fire; hold it to keep firing. On the title, up and down choose PLAY, HEAT SEEKER or CREDITS, and a button confirms or switches HEAT SEEKER on or off.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, July 1985, page 46: original Commodore 64 program by Jeff A. Lapkoff. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Use either controller. Push left or right to move the cannon and press either button to fire; hold it to keep firing. On the title, up and down choose PLAY, HEAT SEEKER or CREDITS, and a button confirms or switches HEAT SEEKER on or off.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, July 1985, page 46: original Commodore 64 program by Jeff A. Lapkoff. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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Screenshot 4
