Box Art
Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
AHOY-03
Box Type:
ROM Only
Controls:
Standard Controller
Features:
37 Ahoy! Magazine Programs #03
Description
Your patrol ship guards the left edge of space and moves only up and down. Microz saucers descend one at a time to the right side, then jump unpredictably up and down. The button fires a laser beam straight across the screen, and the ship can't move while the beam flies. Each hit saucer is worth 100. Fuel drains constantly, and the gauge turns red near empty. Refuel by touching the glowing fuel line at the bottom of the screen. Run dry and the ship explodes. After three ships the Computer Report judges the mission: over 5000 is a success, otherwise "Microz has defeated you again". Two layers of stars scroll past.
Controls: The joystick (either controller) up and down, a button fires.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, December 1984, page 95: original Commodore 64 program by Bob Lloret. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: The joystick (either controller) up and down, a button fires.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! magazine, December 1984, page 95: original Commodore 64 program by Bob Lloret. This is a modern homebrew adaptation, not a commercial Coleco release.
