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Space Patrol

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Shooter

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-187
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #187

Description

Saucers drift down out of space a row at a time toward the landing pads on the ground. Your patrol ship stays in the middle of the screen: push up and down to climb and descend, and left or right to turn and then fly along the ground as it scrolls beneath you. The button fires a laser along your row the way you face, hitting the first saucer in its path. Every shot uses a bomb from your AMMO bar; when it is empty, set down on a landing pad and hold down to load up again, with fewer bombs each time. Each saucer that reaches the ground has landed, and five landed saucers end the game. At 500 points and every 300 after, the supply ship takes one landed saucer away. Choose a level from 1 to 5.

Controls: Use either controller. Push the stick up or down to move the ship, left or right to turn and fly along the ground, and press either button to fire. On the title, up and down choose, left and right set the level, and a button starts.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, July 1984: original Commodore 64 program (no author named in the issue). Not the Ahoy! game of the same name; a different game. This is a modern homebrew adaptation, not a commercial Coleco release.

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