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Space Worms

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Shooter

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-195
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #195

Description

A space worm of six round segments loops across the sky, and your dart-shaped ship moves in a band at the bottom of the screen, firing one shot at a time straight up. Each shot that hits the worm scores 1 point, and every eight hits the worm loses its tail segment for 10 points. When the head goes the level is cleared for 100 points, and a new worm arrives on a new path, in new colours and often stretched longer. From time to time the worm's head drops a spore aimed at your ship; a shot destroys a spore, and a ship that keeps moving dodges them. Touching the worm or a spore costs a ship, and you have five.

Controls: Use controller 1 or 2. The stick moves the ship and either button fires; hold it for a stream of single shots. On the title, up and down choose START, HOW TO PLAY or CREDITS, and a button chooses.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, April 1989: original Commodore 64 program (no author named in the issue). Known from the April 1989 disk; no printed page or article has been identified. This is a modern homebrew adaptation, not a commercial Coleco release.

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