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Spheroids (2026) (NewColeco) (Gazette).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1-2 Players
Publisher Catalog #:
GAZETTE-205
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #205
Description
Two hovercraft, one blue and one green, duel in a walled arena with six spheroids. Push the stick to build up speed; the craft drifts, slows with friction and bounces faster off the walls. Mounds in the floor push things away, depressions push and pull, and a swirling teleporter throws whatever crosses it to a random place. Touch a plain red spheroid to pick it up, then press the button with a direction to throw it. A thrown spheroid takes your colour and is armed for a while, bouncing faster and faster; if it touches the other craft, that craft blows up and the round restarts. Each player has nine craft, and the one who loses all nine loses the battle. Choose OPEN, LATTICE, DIAMONDS, CYCLONE, QUADRATE or RANDOM, and play a friend or the computer at EASY or NORMAL.
Controls: Controller 1 drives the blue craft and controller 2 the green; in ONE PLAYER mode either controller drives blue. The stick pushes the craft, and a button with a direction throws the spheroid you carry. On the title, up and down choose a line, left and right change it, and a button starts.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, June 1990, page 34: original Commodore 64 program by Kevin Dixon. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Controller 1 drives the blue craft and controller 2 the green; in ONE PLAYER mode either controller drives blue. The stick pushes the craft, and a button with a direction throws the spheroid you carry. On the title, up and down choose a line, left and right change it, and a button starts.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, June 1990, page 34: original Commodore 64 program by Kevin Dixon. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
Screenshot 1
Screenshot 2
Screenshot 3
Screenshot 4
