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087 - Switchbox - by TODD HEIMARCK - COMPUTE! - March 1986.rom
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MUST MAP KEYS ON FIRST PLAY
Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
AI
Players:
1-2 Players
Publisher Catalog #:
COMPUTE-087
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
96 COMPUTE! Magazine Programs #087
Description
Balls enter a box of five levels of two-way switches. A ball that lands on an empty plate stops there, while one that hits a trigger flips the switch and carries on, dropping any ball on the loaded plate into a chain reaction. Planning those cascades and choosing when to pass is the whole strategy, over four scoring rounds.
Controls: Left and right choose the entry; the left button drops and the right passes.
ColecoVision version credited in the ROM to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From COMPUTE! magazine, March 1986, pages 34: original program by Todd Heimarck; Atari 520ST by Kevin Mykytyn and Tim Victor, Amiga by Philip I. Nelson. Published for Commodore 128, Commodore 64, Atari, Apple II, IBM PC/PCjr, Atari ST, Amiga. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Left and right choose the entry; the left button drops and the right passes.
ColecoVision version credited in the ROM to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From COMPUTE! magazine, March 1986, pages 34: original program by Todd Heimarck; Atari 520ST by Kevin Mykytyn and Tim Victor, Amiga by Philip I. Nelson. Published for Commodore 128, Commodore 64, Atari, Apple II, IBM PC/PCjr, Atari ST, Amiga. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (5)
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