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The Forbidden Crypt (2026) (NewColeco) (Gazette).rom
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Game Information
Publisher:
Amy Studio/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
GAZETTE-207
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
185 COMPUTE!'s Gazette Magazine Programs #207
Description
A hero explores a crypt of four tomb chambers, each guarded by four creatures of one kind: snakes, spiders, ghouls or bats. From the corridors, step into a door to enter a chamber; the door seals behind you, and the way out is the door on the far side. The creatures close in; the button throws a magic bolt the way you last walked, three a visit, one in the air at a time. A bolt that meets a creature ends it for 10 points, and the others speed up. Touch the chamber's treasure, a chest, chalice, shield or urn, to take it for 300 points. A creature's touch costs a life and the treasure from that visit. All four treasures out begins the next level; every fourth level gives a life and speeds everything up. You have five lives.
Controls: Use either controller. The stick walks and either button throws a bolt; hold it for one every half second. On the title, up and down choose a line and a button starts or shows the credits.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, February 1985, page 52: original Commodore 64 program by Ted Reynolds. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Use either controller. The stick walks and either button throws a bolt; hold it for one every half second. On the title, up and down choose a line and a button starts or shows the credits.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, February 1985, page 52: original Commodore 64 program by Ted Reynolds. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (2)
Screenshot 1
Screenshot 2
