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024 - The Fortress Of Adnil - by GEORGE W. MILLER - COMPUTE! - July 1983.rom
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Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
AI
Players:
1 Player
Publisher Catalog #:
COMPUTE-024
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
96 COMPUTE! Magazine Programs #024
Description
You are a magician-warrior in a fortress of barricades. Each move costs energy, and pellets and treasure restore it, while Adnil places two more NAWS at random with every step. Touch one and you are captured, paying a 1000-unit ransom if you can afford it. A laser sword cuts barricades and fights NAWS at even odds, with a lost duel destroying you. Build up more than 2000 units and Adnil is beaten.
Controls: The stick moves; hold the button and push the stick to strike with the laser sword.
ColecoVision version credited in the project source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From COMPUTE! magazine, July 1983, pages 92-97: original program by George W. Miller. Published for Timex/Sinclair 1000 (ZX81). This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: The stick moves; hold the button and push the stick to strike with the laser sword.
ColecoVision version credited in the project source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a faithful adaptation of the published rules. From COMPUTE! magazine, July 1983, pages 92-97: original program by George W. Miller. Published for Timex/Sinclair 1000 (ZX81). This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (5)
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