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The Freeze Factory

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Arcade

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-211
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #211

Description

A worker walks the floor of a walled factory strewn with ice blocks while four sparks chase him. Walk into a block and, if the cell behind it is free, it slides until it hits something; if it hits a spark, the spark is frozen for 1,000 points. If the cell behind is a wall, a block or a spark, the block is crushed for 10 points. A frozen spark thaws after a second. A spark that reaches the worker, or a worker who walks into one, costs a life. Four freezes clear the level, with 25 points for each block left, a time bonus, an extra life and more blocks for next time. The clock counts down from 60 and runs faster each level; at zero, or with the last life gone, the game is over.

Controls: Use either controller. The stick walks the worker (hold it to keep walking) and pushes the blocks. A button starts from the title.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, June 1985, page 54: original Commodore 64 program by Clarence Din. This is a modern homebrew adaptation, not a commercial Coleco release.

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