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The Martian Monsters (2026) (NewColeco) (Ahoy).rom
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Game Information
Publisher:
NewColeco/Amy Purple (Bienvenu)
Developer:
Claude (Anthropic) for Amy Studio
Release Year:
2026
Category:
Magazine Adaptation
Players:
1 Player
Publisher Catalog #:
AHOY-051
Box Type:
ROM Only
ROM Size:
16KB ROM
Controls:
Standard Controller
Features:
184 Ahoy! Magazine Programs #051
Description
Your rocket flies across the screen by itself, left to right, coming back round on the left, over the red Martian ground. Push up and down to move it, and left or right to slow it or speed it up; it never stops. Five Martian monsters drift along the top, each at its own speed, bobbing and waving their arms, and the hungry ones swoop down at you now and then. The button fires a laser straight up: a monster hit is worth 100 points, but a shot that reaches the top is a miss. A monster that touches your rocket gobbles it. Every 1000 points brings a new level with faster monsters and more swoops, and every 3000 points an extra rocket. The game ends when your last rocket is eaten or at the fifth missed shot.
Controls: Use either joystick. Up and down move the rocket, left slows it, right speeds it up, and the button fires.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! No. 25, January 1986, page 72: original Commodore 64 program by James C. Hilty. This is a modern homebrew adaptation, not a commercial Coleco release.
Controls: Use either joystick. Up and down move the rocket, left slows it, right speeds it up, and the button fires.
ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From Ahoy! No. 25, January 1986, page 72: original Commodore 64 program by James C. Hilty. This is a modern homebrew adaptation, not a commercial Coleco release.
Screenshots (4)
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