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Tracker

Amy Studio/Amy Purple (Bienvenu) • 2026 • Magazine Adaptation • Action

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Game Information

Publisher: Amy Studio/Amy Purple (Bienvenu)
Developer: Claude (Anthropic) for Amy Studio
Release Year: 2026
Category: Magazine Adaptation
Players: 1 Player
Publisher Catalog #: GAZETTE-224
Box Type: ROM Only
ROM Size: 16KB ROM
Controls: Standard Controller
Features: 185 COMPUTE!'s Gazette Magazine Programs #224

Description

Purple Herbie waits in the top-left corner and home is the house in the bottom-right; your job is to build him a way home. Drive the tracker with the stick, holding the button to lay track behind you in straight lines, or let go to drive freely and erase any track you cross. Park the tracker on the house and Herbie rides the track home, picking up any gems and coins it touches and eating the track behind him. Gems, coins and getting home all score, with a 500-point bonus for a perfect round. Every few seconds a meanie sweeps across, turning track, gems and coins into deadly X's and freezing everything while it runs. Drive into an X, or fail to get Herbie home in time, and you lose one of three trackers.

Controls: Use either controller. The stick drives the tracker and holding a button lays track. On the title, push up and down to choose, left and right to change the level, and press a button.

ColecoVision version credited in the source to Claude (an AI made by Anthropic) for Amy Studio, in Amy, the language by Amy Bienvenu, 2026: a reimagined adaptation of the published rules. From COMPUTE!'s Gazette, September 1985, page 69: original Commodore 64 program by Ned W. Schultz. This is a modern homebrew adaptation, not a commercial Coleco release.

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